Bard: Acting, Savior-Faire, Poetry, Public Speaking, Writing. Reaction Bonus: Anyone who sees you perform or reads your material. 5 points/level.
Craftsman: Artist, Carpentry, Leatherworking, Masonry, and Sewing. Reaction Bonus: anyone you do work for. 5 points/level.
Jack-of-All-Trades: Grants a bonus to all skill defaults from attributes (but not other skills). It has no effect on skills without a default, and modified default level may may not equal or exceed the level that 1 point would purchase. Reaction Bonus: Anyone who sees you work. 15 points/level.
Magic/Occult: Alchemy, Occultism, Ritual Magic, Symbol Drawing, Thaumatology. Reaction Bonus: Mages, Occultists, Alchemists, etc. 5 points/level.
Neural Interface Jack: Grants a bonus to any skill you use while you are "jacked-in," including most firearms, vehicles, and electronics. Reaction Bonus: Hackers, Socket Jocks, etc. 15 points/level.
Strategist: Detect Lies, Diplomacy, Interrogation, Intimidation, Strategy. Reaction Bonus: Anyone who sees you operate. 5 points/level.
Thrown Weapon: Bolas, Innate Attack (Projectile), Sling, Throwing,
Throwing Art, and Thrown Weapon (Axe/Mace, Dart, Knife, Shuriken or Stick only).
Reaction Bonus: Anyone who sees you throw. 5 points/level.
Notes: This talent was designed specifically for use with Fantasy
Halflings. It should normally not be available outside of that racial package,
nor should the Thrown Weapon talent be bought up beyond the default +2 level.
Copyright 2004 by Eric
B. Smith
Back to Main Page